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 Epsilon Euskadi - BBS Rims

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Ric Campos
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PostSubject: Epsilon Euskadi - BBS Rims    Sun 4 May - 23:05

Hello guys,
I am new here.
Congratulations for the forum and thanks for the opportunity.

Well,
I made a skin Epsilon for Endurance Series mod and would
to use the BBS wheels in black. I got the template on the site, but I can not adjust the configs.

As you can see in the pictures, I could change the wheels Flat6 - Porsche, but the Epsilon is complicated. There is no indication in arq.VEH

Please can someone help me?  Thanks in advance.
==================   ============

Epsilon Euskadi for Endurance mod



Flat6 Skin


If you liked - Download the skin Here
=> Fictional - Tag Heyer Porsche

If you like, when I finish the skin Epsilon, make available to download here. okay???   :lol4:
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MaD_King
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PostSubject: Re: Epsilon Euskadi - BBS Rims    Mon 5 May - 8:08

I think the rims of the Euskadi are not customizable (only genstring for hood available).
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klo-che
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PostSubject: Re: Epsilon Euskadi - BBS Rims    Mon 5 May - 8:39

Indeed, the wheels are not customisable on the Epsilon.

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Ric Campos
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Number of posts : 4
Age : 54
Localisation : Brazil
Registration date : 2014-05-04

PostSubject: Re: Epsilon Euskadi - BBS Rims    Mon 5 May - 23:58

Ah, what a pity!
Then, silver rims Always,,,

Everyone should be customizable or should be optional in the upgrades section.

Ok guys, thanks for the feedback.

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klo-che
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PostSubject: Re: Epsilon Euskadi - BBS Rims    Tue 6 May - 8:17

Well, we want the mod to be realistic. In real, you won't find pink BBS rims for exemple.  :lol4: 

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Ric Campos
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Localisation : Brazil
Registration date : 2014-05-04

PostSubject: Re: Epsilon Euskadi - BBS Rims    Wed 7 May - 7:29

:lol: 
Ok brow, thanks,,,

Then,
please you can tell me where can I find the  LOLA-B09 template to download?

I can't find it,,,  :id2:
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Mathieu
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PostSubject: Re: Epsilon Euskadi - BBS Rims    Tue 25 Nov - 23:38

hi,

for our event Winter endurance 2014 http://enduracers.easyforumpro.com/t1288-rfacto-open-6h-mod-es-sp21-la-sarthe-samedi-13-12-2014

a team is registered on the LMP1 epsilon euskadi and did the rims skins
black with red circle outer diameter

i succeeded to make it work in mod ES SP2.1

you need to name the texture

teamname_numberBBSRIMS

exemple
RepsolRacing_10BBSRIMS


then add in the .VEH, the extra texture reading available

DefaultLivery="RepsolRacing_10.dds"
Extra5="BBSRIMS"

it works on the Eusakdi !!!



an other team try to put skins for rims but with wrong name
RIMS_BBS.dds or RIMSBBS.dds but it doesn't work

=> BBSRIMS.dds is the correct naming
i put the correct dds name and add in VEH "extra5=bbsrims"

i try it on the Peugeot 908 HDI but only the front rims get the new color. (black)
i'm working on it to find out.


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Mathieu
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PostSubject: Re: Epsilon Euskadi - BBS Rims    Wed 26 Nov - 0:24

i looked back to last year carset and for the same Team (eRacing Propulsion)
and i found the answer:

for the Peugeot 908 (or other cars with split rims texture front/rear)

write:
TeamName_numberBBSFRONT.dds
and
TeamName_numberBBSREAR.dds


and put it also in .VEH:

Quote :
DefaultLivery="WINTER14_01.dds"
Extra0="WINDSCREEN"
Extra1="EXTRABODY"
Extra2="CHASSIS"
Extra5="BBSFRONT"
Extra6="BBSREAR"


last word on the windows texture

don't put a "S" at the end of texture name it won't work !!!

TeamName_numberWINDOW.dds


Last edited by Mathieu on Sat 29 Nov - 14:10; edited 1 time in total
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Ric Campos
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PostSubject: Re: Epsilon Euskadi - BBS Rims    Wed 26 Nov - 4:53

Wow Mat! ! !  
Thank you so much, brow.
The attention and the help.

Now this working fine here,,, :bravo:
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vevex
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PostSubject: Re: Epsilon Euskadi - BBS Rims    Wed 26 Nov - 18:50

Good post. Espsilon with red circle on rims looks very pretty :bravo:
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Marc Brockmeyer
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PostSubject: Re: Epsilon Euskadi - BBS Rims    Tue 9 Feb - 9:03

Does Mathieus solution work as well for the Flat6 Mod?

I wouldn`t create a new thread as i have a similar problem, hope that`s ok?

I extract any BBSRIMS.dds from the (i guess) TEAM.mas. Painted the Rim and put it with the correct filename (XXaltBBSRIMS.dds) into my personal car folder. Everythings fine so far, Rims are painted when i load the car.
But, if i put all files from the Template and the XXaltBBSRIMS.dds into a .mas file, the Rims aren`t painted anymore?! Do i need to put a .veh file (like Mathieu did it above) into my .mas file as well?
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klo-che
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PostSubject: Re: Epsilon Euskadi - BBS Rims    Sat 13 Feb - 11:30

Hello, if you talk about F6 rF2 mod, our currently choice is not to allow custom rims colors, to keep a graphic realism.

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PostSubject: Re: Epsilon Euskadi - BBS Rims    Today at 17:22

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