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 Endurance Series mod - Q&A / Wishes

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klo-che
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 28 Sep - 14:37

davidbcarter2 wrote:
First let me say this is one great mod. i spent the evening running laps in the GT2 class cars and must say at the end of it i found myself sweating my butt off, really great stuff here.

i was wondering if you all had at hand a make and model lineup you all are currently working. simply curious is all i don't get to follow the endurance series as much as like to. thank you and keep up the wonderful work.

P1:
Peugeot 908 HDI (Spec 2007-2008-2009 ALMS/LMS/LM)
Audi R10 TDI (Spec 2006-2007-2008-2009 ALMS/LMS/LM)

P2:
Porsche RS Spyder Evo (Spec 2007-2008-2009 ALMS/LMS/LM)
Acura ARX-01 (Spec 2007(01a)-2008(01b)-2009 ALMS)

GT1:
Saleen S7R (Spec 2006-2007-2008-2009 ALMS/LMS/LM)

GT2:
Ferrari F430 (Spec 2006-2007-2008-2009 ALMS/LMS/LM)

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klo-che
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 28 Sep - 14:38

Oreca LC75 wrote:
Hi im new to this site and i can't understand french but i hope u don't mind me writing in English. I have two questions i would like to ask. 1. how long do u think the sp packs will take to make because when the sp8 pack would be released if it took 1 year to make, i would be 26 years old and i think by then i would be borred with this mod at that age from now. 2 will the lc75 or LC70 Oreca team be in the mod?
http://1.bp.blogspot.com/_Q4Qfd3MvdT8/SAPmsRFO43I/AAAAAAAACn4/XIWxpkD2P2c/s400/Courage-Oreca+LC70+Judd.jpg :banane: im loving this mod.
If u see me racing online my name is creativechris (im not the guy from rfactorcentral) :pilote: :bravo: :bravo: :bravo: :bravo:

This car is not on our list now but may be include for the future.

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klo-che
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 28 Sep - 14:39

Valbuena72 wrote:
Patience Patience :lol:

Moi m'a petite peugeot que j'attend bien sur l'audi aussi :banane:

une autre question avant nous le droit au rendu 3d (c'est a dire convertir la voiture pour la emttre dans 3 ds max

Non.

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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 28 Sep - 14:39

goose08 wrote:
Salut a toute l'équipe , sachant évidement que le votre mode endurance se fait sur des voiture réellement engagées , je me demandais si vous aviez considéré la mazda furai.
Je sais que votre travail 'est pas a la carte, et ce n'est pas l'idée de vous imposer quelque chose , mais avec son design et ses superbes vocalises du rotatif , elle ferait une voiture bonus plus que sympa. En attendant la suite , bon courage a tous les modders , programmeurs ....

Elle n'entrent pas pour le moment dans nos plans, désolé.

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klo-che
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 28 Sep - 14:41

Oreca LC75 wrote:
so... when should we have some pics of the Cars with or without the skins? u see i can't wait to drive the Audi but not so much the 908. and the F430 GT. oh i love this MOD IT IS SO FANTASTIC!!!_ 1 more question are u guys going to put some imfo on the new Simracway.com website or not? (when it is fully up and running) :jap: :jap: :jap: :banane: :banane: :banane: :ptdr: :ptdr: :ptdr: :bravo: :bravo: :bravo: :bravo:

Coming soon.

For Simraceway, it's not in our plans at the moment, the site has lot of lacks and is really slow and it not easy to use at all.

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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 28 Sep - 14:42

jaws4 wrote:
Watching American Le Mans at Road Atlanta right now. Marveling over the Peugeot 908 :love: and the Audi R15 :k2k:.

How I wish we could get any hint by the modders as to when information will be released about the next service pack.

¿Will the Audi R15 be appearing in the mod?

Thank you.

:jap:

Maybe, but not in the SP1. For the moment we concentrate on SP1 only.

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Jochem Hraback
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 28 Sep - 15:31

Peut-être la question a t'elle été posée mais pensez vous ajouter les Ford Gt1 et Gt2 dans le futur ? En tout cas, continuez votre mod, il est vraiment superbe à tout point de vue ! :bravo:
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Valbuena72
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Tue 29 Sep - 17:39

klo-che wrote:
Valbuena72 wrote:
Patience Patience :lol:

Moi m'a petite peugeot que j'attend bien sur l'audi aussi :banane:

une autre question avant nous le droit au rendu 3d (c'est a dire convertir la voiture pour la emttre dans 3 ds max

Non.

Merci de toute facon ils ont protogés ^^
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Meclazine
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Thu 1 Oct - 5:18

Raced tonight at Misano in our league.

http://www.omr.com.au/championships/2009/ELMS/Misano/

Brilliant multi-class racing. The best in rFactor. The different car speeds make for some interesting results. Love the tyres in this mod. They have the slip-curves perfect.

Feedback:

(a) Cars are too hard to find. After you click year, you then need to click series, then you click class (P1, P2, GT1, GT2), and then team. But no car names anywhere. So when you ask someone to grab the P2 Mazda or the GT2 Spyker, they take 10 minutes. Maybe add the name of the car after the team name.

(b) The Spyker’s rear wheels do not rotate around the correct axis. Watch a replay from side-on of the GT2 Spyker, and you will notice the rear wheels are shaking violently. The front wheels are smooth.

(c) Externally, the Spyker has some of the best sounds. Thought they were too quiet in the mix of all sounds (external only).

These are not big issues though in comparison to the positives of the mod. It's amazing.

If you need any help, just ask.
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MaD_King
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Thu 1 Oct - 9:58

Meclazine wrote:

(a) Cars are too hard to find. After you click year, you then need to click series, then you click class (P1, P2, GT1, GT2), and then team. But no car names anywhere. So when you ask someone to grab the P2 Mazda or the GT2 Spyker, they take 10 minutes. Maybe add the name of the car after the team name.
This is fixed in the Patch 1.1, for the rest as for each bug found, ER will check this and if it needs a fix, it will be made one day.
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heavy_rat
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Thu 1 Oct - 13:09

Congratulations on prividing such a great mod. From my expericence so far it has been as exciting as anything released for rFactor so far.

The only issue we are currently having is with the start lights. We are not seeing any change to the lights colour or hearing and countdown sounds. Therefore the races we've held so far have caused quite a bit of carnage pulling off the grid.

Is anybody else having this issue and are there any plans to resolve it?
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Oreca LC75
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Thu 1 Oct - 14:07

so what sort of car have you guys thought about to put into the furture spacks?

(you don't have to reply to that lol)


Last edited by Oreca LC75 on Fri 2 Oct - 14:45; edited 2 times in total
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Meclazine
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Fri 2 Oct - 9:32

Oreca,

I think the feedback we provided was generally geared at the developers of the mod, not visitors to these forums who have no influence or ability to make changes to the mod.

Found another issue in the replays. The LOD's for the ALMS06 Creation Autosportif are not displaying correctly.

In the replay's, this car disappears at distance when focussed on other cars. So it, the driver, and the shadows gradually appear then disappear within 50m of the camera whilst watching the replays.

If your camera is focussed on the Creation, then it is fine. But when looking at other cars, the Creation disappears, and reappears constantly.

Again, not a big one, but noticeable if making a video from the replays with this car in the field.
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Oreca LC75
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 5 Oct - 20:30

Hi Klo-che i have a few requests witch if your team can complete then il give you my salary for this week. :lol: wil you include all of these cars by service pack 6
http://www.planetlemans.com/lms-2009-silverstone-entry-list/
MAINLY THIS CAR Strakka Racing Ginetta-Zytek 09S Zytek cos it sounds and looks lush!!!!!
:lol: this is my fav http://www.zytekgroup.co.uk/Portals/0/09LMSAlgarve_jb_0560.jpg :bravo:
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zippz
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Thu 8 Oct - 13:03

I was wondering if the C6R sounds could be tweaked a bit more? This is one of the best sound packs I have heard for the C6R in both rFactor and GTR2, but its still off. It does some things well like the throttle roll off and the low speed sounds. But the high speed sounds don't have enough base and the "whine" is over bearing. Also the throttle roll on sounds don't have enough base and again to much whine.

Its a hard car to get the sound right for because every angel gives you a different sound. Also the sounds could be a bit more "violent".

Great car though, made the switch from GTR2 specifically because of this.
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ric
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 12 Oct - 11:26

Hi guys,

first of all, congratulations for this superb mod I'm in love with it. :love: I'm planning to run a league on my community using the Endurance Series 1.1 and I wanted to know about car performances.

Are the car performances balanced in the mod or they are different like in real life? I have tried to figure out this point but the only thing I have found is that the Courage C65 is balanced to the Porsche RS Spyder in performance... or am I wrong here too?

I'm interested mainly in P2 and GT1 classes though it would be great to know about all the classes.

Well, again thanks a lot for your work mates.

Best regards!
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MaD_King
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 12 Oct - 12:30

ric wrote:
Hi guys,

first of all, congratulations for this superb mod I'm in love with it. :love: I'm planning to run a league on my community using the Endurance Series 1.1 and I wanted to know about car performances.

Are the car performances balanced in the mod or they are different like in real life? I have tried to figure out this point but the only thing I have found is that the Courage C65 is balanced to the Porsche RS Spyder in performance... or am I wrong here too?

I'm interested mainly in P2 and GT1 classes though it would be great to know about all the classes.

Well, again thanks a lot for your work mates.

Best regards!
Currently in the mod all the cars are balanced by catagories. It's not in pure performance, but in consumption/power. The C65 is a little less powerd than the RS, but the consumption of the C65 permit to stay longer un track without refuel.
It's an example.

So yes, you can win races in each category with any car in the ES 1.x
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ric
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 12 Oct - 15:35

Hi again,

thanx for the info MaD_King. For your anwser I assume that depending on the fuel usage and tyre wear settled for the race one car could be benefited.

I know Gentlemen Racers did the physics of the mod and I have visited your web to see what race conditions are you using on your championship.

I have seen that the races last about 1h45min but I can't see what race conditions you have. So assuming that I plan to settle the race distance to 1h45min too, what fuel usage and tyre wear values would be the best ones to keep performances balanced?

I was planning to use fuel X2 and wear X2 but I don't know if this would benefit cars like the C65.

Thx in advance! :lol4:
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Helmi99
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Mon 12 Oct - 16:17

First, congratulations for this great Mod. It´s a "rFactor-Highlight".

Can you say wich cars are included at the Service-Packs (Part by Part) ???
And when will you release SP1 ???

I´ve found your Mod last week. Since Friday i´ve drive 1000 Laps with your mod. Great work and I´m sure the other Service-Packs are Amazing, too. :jap:
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Oreca LC75
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Tue 20 Oct - 11:41

Klo-che are you going to start posting imfo back at Rfactorcentral? Don't bother putting imfo on Sinraceway it isn't very good website its so hard to use and slow Rfactorcentral.com is much faster and easyer to use. do you or anybody ellse agree? :lol4:
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MaD_King
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Tue 20 Oct - 12:23

ric wrote:
Hi again,

thanx for the info MaD_King. For your anwser I assume that depending on the fuel usage and tyre wear settled for the race one car could be benefited.

I know Gentlemen Racers did the physics of the mod and I have visited your web to see what race conditions are you using on your championship.

I have seen that the races last about 1h45min but I can't see what race conditions you have. So assuming that I plan to settle the race distance to 1h45min too, what fuel usage and tyre wear values would be the best ones to keep performances balanced?

I was planning to use fuel X2 and wear X2 but I don't know if this would benefit cars like the C65.

Thx in advance! :lol4:
Sorry I missed your question, we race with all to normal, no aids only TC at 3, with race lenght between 1h30 to 2h30 and sometimes 4h races.
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ric
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Wed 21 Oct - 17:56

Thanks MaD_King. I decided for 1h45min races with full TC allowed and fuel and tyre wear X2, just to have some more pit stops action.

Maybe one day we could have an event between our leagues. It would be great!!! :pilote:

Finally, as a league admin I would appreciate that in future SP's car performances kept balanced, this is sooo important for online racing, anyway I'll enjoy the upcoming SP's.

Once again, great job guys! :bravo:
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kevin1993
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Sun 25 Oct - 15:46

hi,
first i want to say that you have made an awesome mod! The best mod ever imo. :bravo:
but there's one thing that not really good, and that's the exterior sound of the DBR9. It sounds a bit unrealistic. No offence, just my opinion.
And is there any chance that this mod is going te be converted to rFactor 2 by the time it come's out?

keep up the great work! :jap:
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Oreca LC75
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Sun 25 Oct - 19:07

kevin1993 wrote:
hi,
first i want to say that you have made an awesome mod! The best mod ever imo. :bravo:
but there's one thing that not really good, and that's the exterior sound of the DBR9. It sounds a bit unrealistic. No offence, just my opinion.
And is there any chance that this mod is going te be converted to rFactor 2 by the time it come's out?

keep up the great work! :jap:

Mmmmm..... Good question? i think they have anwserd it already in another thread and i think they said yes but im not sure. :k2k:
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Meclazine
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PostSubject: Re: Endurance Series mod - Q&A / Wishes   Tue 27 Oct - 9:34

OK,

Racing the Porsche Spyder next week.

Just some basic visual issues.

The bonnet cam is next to the drivers head, and is undrivable as it feels as though it is at an angle. It's not suitable for this mod and the other cars/speeds involved to try and overtake someone on the left, as the helmet puts you off.

It would look better if it were over the "bonnet" like this:



Also, the "virtual rear view in cockpit" mirrors - when in cockpit view. They are too high and skewed to the left. This is an easy fix as well. Both up and across.



Have a look at the central virtual mirror in both jpeg's. The second cockpit one is skewed, so cars do not appear directly behind you. they are off to one side slightly.

I have fixed it for our club, and the two files you need are available here:

http://www.omr.com.au/downloads/Mods/Porsche_RS_Spyder.rar
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