| Endurance Series mod - Q&A / Wishes | |
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+99Steve McQ zemi Pandamasque klo-che NightSt@lk3r AGERAFan DeDios B. Gant blue2k DutchGuy walshy1093 Alonso97 Ar Br UDI John Dalton S Eefting warp9engage MaD_King rmac923 dumberdog Valbuena72 Oreca LC75 urosl vevex Lastlap corsa RoadHeat Blinq34 Flaux lms mixfloors C.Schelfthout Honour iforrow house382 JackH79 kevin1993 PG Wootown jordan weekes marcogreek wraith21 SimonC979 smp132002 stiner0931 Rain Traumatic The*Stig Meclazine ric Helmi99 zippz heavy_rat Jochem Hraback big_mouse goose08 davidbcarter2 Benthon theroro29 NOSphantom28 giobre Integra patcio Ruba CpR robbi Bram spliff snoups58 polynikes charleeskywalker kennyvdk mjmueller Adam Jonas Cranck deutscherporsche Bak icedob Stuntman Mike JTninja FRR-Twogic Mach3 tertre-rouge Flying_Pie DrBob Speed887 RKipker jaimen tracid Frosty20 carlitooo f1mania lebarronrouge Raspoutine Carlos Garcia m00dancer mjv_c0h1 -Max- Admin Aurel 103 posters |
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JackH79 Visiteur
Number of posts : 11 Registration date : 2010-10-16
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 7 Dec - 12:47 | |
| You're not talking about the xUI mod Flaux, do you? Here is a screenshot of the showroom. On the right in the middle is an arrow, which (I presume) is used to switch to the next car (haven't tried the mod yet). Anyway, even if it's not the one you mean, I quite like the vertical positioning of the car list. Gives a better overview and probably results in less scrolling. Not sure though whether such a radical re-design is necessary. | |
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lms Visiteur
Number of posts : 122 Registration date : 2010-03-18
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 7 Dec - 13:02 | |
| - JackH79 wrote:
- You're not talking about the xUI mod Flaux, do you? Here is a screenshot of the showroom. On the right in the middle is an arrow, which (I presume) is used to switch to the next car (haven't tried the mod yet).
Anyway, even if it's not the one you mean, I quite like the vertical positioning of the car list. Gives a better overview and probably results in less scrolling. Not sure though whether such a radical re-design is necessary. about xui: its a very useful thing but it seems its not working with this mod (unlike v12). there is an xui installer on your desktop but enduracers mod is not there and when you launch the xui installer then rfactor enduracer mod loads without that black showroom, its just a default enduracer showroom. | |
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klo-che Admin
Number of posts : 7807 Age : 39 Localisation : France Registration date : 2006-04-01
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 7 Dec - 13:17 | |
| Main fact is that this xUI is maybe usefull but looks awfully awful, horrible. And we don't have time to work on the menus mutch for the moment (in case you missed it there is a job opened for that). | |
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Flaux Visiteur
Number of posts : 162 Age : 41 Localisation : Neuss, Germany Registration date : 2009-12-25
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 7 Dec - 13:57 | |
| Nope, thats not what I'm talking about.
Here is a picture...didn't find another one... See the buttons on the bottom of the screen. So you have the fullsize showroom and also can change to the next or previews team and car...
http://h-4.abload.de/img/f107txu.jpg | |
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NightSt@lk3r Visiteur
Number of posts : 1203 Age : 36 Localisation : Wiltshire, UK Registration date : 2007-02-19
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 7 Dec - 13:59 | |
| That would be pretty messy and useless with our mod having 4 series spread over 4 years, it would be good for a mod like F1 that is just 1 year of 1 series | |
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Flaux Visiteur
Number of posts : 162 Age : 41 Localisation : Neuss, Germany Registration date : 2009-12-25
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 7 Dec - 20:21 | |
| You are probably right. Maybe there is a usable solution in the future. rf2... Thanks! | |
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house382 Visiteur
Number of posts : 12 Registration date : 2009-11-06
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 7 Dec - 21:10 | |
| I know in the readme it says that the templates should be released in around a month. Is there a week or a date that we should start to look for them. I only ask because the start date of our league is dependent on the templates. | |
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iforrow Visiteur
Number of posts : 2 Registration date : 2010-12-07
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 7 Dec - 21:33 | |
| I have recently downloaded SP1 and great I thought - But NO i have the following issue
When I try to select certain cars (P2) or someone enters the game with a certain car I get the following error message
Error Loading texture RSSPYDEREVO_070007 for material WCCARBODY
I have tried installing the game as admin - NO Joy
I have reinstalled Rfactor and installed a new SP1 - No Joy
I have copied files from a working copy of the Mod - NO Joy
Can anyone help me with this as I want to get racing
Ian | |
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NightSt@lk3r Visiteur
Number of posts : 1203 Age : 36 Localisation : Wiltshire, UK Registration date : 2007-02-19
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 7 Dec - 21:34 | |
| Seems to be a bug with the RS Spyder and DX7 mode that we missed, try DX8 or DX9. | |
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iforrow Visiteur
Number of posts : 2 Registration date : 2010-12-07
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 7 Dec - 21:41 | |
| That worked a treat thanks - that was about the only thing I did not try
Cheers | |
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Honour Visiteur
Number of posts : 1 Registration date : 2010-12-12
| Subject: Re: Endurance Series mod - Q&A / Wishes Sun 12 Dec - 15:05 | |
| This question/wish might have been asked before, but i could not find it. For post-SP1. Any chance of getting the Corvette in GT2 as the next update? As you have the car in GT1 I'd hope it's not too much work to fix it into GT2. | |
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NightSt@lk3r Visiteur
Number of posts : 1203 Age : 36 Localisation : Wiltshire, UK Registration date : 2007-02-19
| Subject: Re: Endurance Series mod - Q&A / Wishes Sun 12 Dec - 17:42 | |
| The C6.R GT1 model is very old, if we do the GT2 we will probably do it from scratch, so it will be a lot of work. | |
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C.Schelfthout Visiteur
Number of posts : 31 Age : 33 Localisation : bruxelles Registration date : 2009-09-12
| Subject: Re: Endurance Series mod - Q&A / Wishes Sun 12 Dec - 18:20 | |
| hi :)
Just for information: Have you planned the next vehicle?
thanks | |
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NightSt@lk3r Visiteur
Number of posts : 1203 Age : 36 Localisation : Wiltshire, UK Registration date : 2007-02-19
| Subject: Re: Endurance Series mod - Q&A / Wishes Sun 12 Dec - 18:22 | |
| No, we are taking a brake we will start deciding whats next in the new year. | |
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C.Schelfthout Visiteur
Number of posts : 31 Age : 33 Localisation : bruxelles Registration date : 2009-09-12
| Subject: Re: Endurance Series mod - Q&A / Wishes Sun 12 Dec - 18:24 | |
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mixfloors Visiteur
Number of posts : 8 Registration date : 2010-02-21
| Subject: Re: Endurance Series mod - Q&A / Wishes Mon 27 Dec - 7:22 | |
| Just a point of note, with SP1, when driving in car at night in the Pug/Audi LMP1 cars, the headlights of approaching cars appear as a dim/feint dot in the mirrors, when the cars are actually quite near (rearward view).
I use 3 x 22 inch screens, in cockpit view, and dont use virtual mirrors.
What I am seeking is for the cars lights (behind me) to appear in my mirrors earlier and become brighter and/or larger as the car approaches from behind in my mirrors.
Is there any way I can adjust this in my game, or adjust any part of it in my game that wont cause missmatch's on line ?
If not, then could this be a request for your team to look into and modify for future release as an udate or patch to those that might find it usefull.
I am not sure if this also happens in other class cars,( as I am busily practicing for two upcoming enduro events next week) but I assume it would be the same.
Thanks once again for this spectacular mod,and any help/suggestions you may have, by far the best for rF ever.
Mike Sydney Aust | |
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MaD_King EnduRacers beta test
Number of posts : 3119 Age : 50 Localisation : Toulouse (31) FRANCE Registration date : 2006-09-27
| Subject: Re: Endurance Series mod - Q&A / Wishes Mon 27 Dec - 9:41 | |
| Could you make screens, I don't understand exactly what you describe for these cars, thank you ;) | |
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mixfloors Visiteur
Number of posts : 8 Registration date : 2010-02-21
| Subject: Re: Endurance Series mod - Q&A / Wishes Mon 27 Dec - 13:17 | |
| These two sets of photos are taken seconds apart. The headlights of the car are dull in the mirrors, compared to the rearward facing view. Especially, in this case, the left side Its the same with the pics below, and also , they dont appear in the mirrors early enough What I am trying to say is that the headlights of a car approaching from behind are shown in the mirrors only when the car is close behind. I think they should, perhaps, appear earlier, and if possible, slightly larger, and brighter. (If that can be done) IE headlights appear in the mirrors at say 50m, when perhaps they could be showing in the mirrors at 100m behind, this allows the front car to know that there is a car there earlier. If a 908 were approaching to pass a GT2 car at full speed, the headlights would barely appear before the 908 had passed the GT2 car, thus scaring the be-jesus out of the GT2 driver, or worse still causing an accident because the GT2 driver never knew the 908 was there. I know blue flags appear, but with the closing speed of a 908 on a GT2 car there would be no time to react. What I am suggesting, if possible, is that the lights of an approaching car appear in the mirrors of the car to be passed earlier, and, if possible a little larger and brighter. ATM the size of the lights in the mirror, and the brightness when taking into account perspective, make the car behind look further back/behind, than it really is. It may be that what you have created is accurate in size, but for a single monitor user, the lights would just be specs of white. I am lucky in that I have nVid surround to assist my vision. Many dont. I am not sure that this can be done, but if it can, it would benefit night racing greatly IMO. Once again, thanks for you reply in advance, and my suggestion/wish is meant only to improve an already brilliant mod, its not a whige. Again cudos on all the work your entire team has done. Mike Aust | |
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MaD_King EnduRacers beta test
Number of posts : 3119 Age : 50 Localisation : Toulouse (31) FRANCE Registration date : 2006-09-27
| Subject: Re: Endurance Series mod - Q&A / Wishes Mon 27 Dec - 15:03 | |
| Ok, I understand, I don't know if rfactor allows to change this kind of things (we will see if it's possible).
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mixfloors Visiteur
Number of posts : 8 Registration date : 2010-02-21
| Subject: Re: Endurance Series mod - Q&A / Wishes Mon 27 Dec - 15:05 | |
| I understand if you cant due to limitations of the game, I just think its a little tweak that would benefit the mod, if it can be done. :) | |
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lms Visiteur
Number of posts : 122 Registration date : 2010-03-18
| Subject: Re: Endurance Series mod - Q&A / Wishes Tue 18 Jan - 14:55 | |
| what tirecompounds are the best for this mod? soft-supersoft-medium? How to change these? | |
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Flaux Visiteur
Number of posts : 162 Age : 41 Localisation : Neuss, Germany Registration date : 2009-12-25
| Subject: Re: Endurance Series mod - Q&A / Wishes Wed 26 Jan - 12:10 | |
| Hey Enduracers! I have a feeling that you guys are already working on new things?! (Take it easy, a little break is not that bad. You have done a lot for the community) Well, just to be informed, what are your plans in the future? - a bug-fix? - Missing Helmets? - Community Skins? - a new Model? (which? ) Is there already a plan? What will come next and so on? And remember it is just out of curiosity, I really don't want to rush right here. | |
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klo-che Admin
Number of posts : 7807 Age : 39 Localisation : France Registration date : 2006-04-01
| Subject: Re: Endurance Series mod - Q&A / Wishes Wed 26 Jan - 13:38 | |
| There may be something dealing about part of what you said, but nothing to be announced yet. Just enjoy SP1. | |
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Blinq34 Visiteur
Number of posts : 14 Registration date : 2010-08-29
| Subject: Re: Endurance Series mod - Q&A / Wishes Wed 26 Jan - 19:21 | |
| Hi there Enduracers team,
Thank you for your excellent work on SP1,enjoying this mod on a daily basis. I have to ask 1 question though.Is it possible to increase the rearlight glow. Especially when cars are not braking.Had a terrible accident in my racing league, when driving in the dark at Le Mans(crashed into a slow driving damaged car at Indianapolis because i saw it too late and had a problem assesing it's speed)
Merci, Lars
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klo-che Admin
Number of posts : 7807 Age : 39 Localisation : France Registration date : 2006-04-01
| Subject: Re: Endurance Series mod - Q&A / Wishes Thu 27 Jan - 11:37 | |
| Well we've done all what could be done graphically. Don't forget that we develop a mod, not a game, and so you would better ask improvement to ISI, not to us. | |
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| Subject: Re: Endurance Series mod - Q&A / Wishes | |
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| Endurance Series mod - Q&A / Wishes | |
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