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 Endurance Series mod - 1st Package - Templates

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Petter Kaasa
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Number of posts : 6
Registration date : 2009-09-22

PostSubject: Re: Endurance Series mod - 1st Package - Templates   Sat 10 Oct - 22:55

Hi!!!

I found the error in the mod.

I extracted some of the DDS from the ALMS07_997RSR.mas, and found the LMS_HANS.dds and the LMS_HELMET.dds, then I found out that the LMS_HELMET looked like the one that was showned ingame, so I just changed name on the LMS_HANS to LMS_HELMET and the HANS worked ingame :D
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Partybooper
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Number of posts : 13
Registration date : 2009-10-14

PostSubject: Re: Endurance Series mod - 1st Package - Templates   Wed 14 Oct - 20:17

Greetings!

It seems there's a problem with the driver-texture for the C6R.
I can't replace the standard white'n'yellow driversuit by placing a "Corvette_*number*DRIVER.DDS" in the team folder.

It works, however, by renaming the texture to "C6_DRIVERSUIT.DDS" (like the original one in the C6R's masfile), so others won't see my driver and I will see my driver in every other Corvette...

Help much appreciated.

- Partybooper
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klo-che
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Number of posts : 7647
Age : 32
Localisation : France
Registration date : 2006-04-01

PostSubject: Re: Endurance Series mod - 1st Package - Templates   Mon 2 Nov - 13:55

Enduracers is delivering to the community some usefull extra pieces templates for the Endurance Series mod for rFactor. It includes:

- Rims OZ Aston Template.
- Rims BBS Template.
- Rims OZ Template.
- Driver Helmet Template by Wardog.
- Driver Suit Template by Wardog.


Download:
========
http://www.megaupload.com/?d=K7842O5P
http://rapidshare.com/files/301439228/EnduRacers_ES_Template_Extra.rar
http://www.filehosting.org/file/details/70423/EnduRacers_ES_Template_Extra.rar
http://kloche41.free.fr/EnduRacers/EnduRacers_ES_Template_Extra.rar

Regards,

Enduracers Modding Team

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Last edited by klo-che on Mon 2 Nov - 21:10; edited 2 times in total
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trnn
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Registration date : 2009-09-07

PostSubject: Re: Endurance Series mod - 1st Package - Templates   Mon 2 Nov - 17:38

Please check the helmet template! It seems not to be the correct one.
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klo-che
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Mon 2 Nov - 18:02

Yes sorry for mistake. Here are the new links:

http://www.megaupload.com/?d=K7842O5P
http://rapidshare.com/files/301439228/EnduRacers_ES_Template_Extra.rar
http://www.filehosting.org/file/details/70423/EnduRacers_ES_Template_Extra.rar
http://kloche41.free.fr/EnduRacers/EnduRacers_ES_Template_Extra.rar

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Traumatic
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Number of posts : 3
Registration date : 2009-12-01

PostSubject: X file / Skin preview   Tue 1 Dec - 1:28

Hi

Are there any X file files for this mod?
Also are there any programs that can show you a preview of the skin?
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klo-che
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Number of posts : 7647
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Registration date : 2006-04-01

PostSubject: Re: Endurance Series mod - 1st Package - Templates   Tue 1 Dec - 10:21

You can find 3D scenes of the cars over the internet.

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Traumatic
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Tue 1 Dec - 10:48

Do you have a link for me?

Thanks
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klo-che
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Tue 1 Dec - 10:49

http://www.ntfrance.org/News-sid-Scenes-3ds-Max-mod-Endurance-Series-Rfactor-69.html

http://www.ntfrance.org/News-sid-2-nouvelles-scenes-3ds-Max-mod-Endurance-Series-Rfactor-70.html

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knap
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Registration date : 2010-01-13

PostSubject: astin rims   Wed 13 Jan - 18:03

Bon voila je me suis dit de faire fitter les rim avec la voiture c'est génial mais le template dans la section.. "colorer ici" une fois que je fais sa sa devien rouge meme si je prend blanc.!!??

apres sa j'aimerais savoir comment le nomer correctement et ou le placer

exemple ...Vehicles\EnduranceSeries\GT1\AstonMartin_DBR9\08FIA_Gigawave Motorsport\.....

name??.dds

je sais pas voyer :P
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Jergom
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Registration date : 2010-02-12

PostSubject: Re: Endurance Series mod - 1st Package - Templates   Fri 12 Feb - 18:16

Hi !

merci pour ce mod, il est géant :arf:

Je cherche à faire mes propres Templates mais j'ai un problème avec vehicles viewer :look: Il n'affiche pas les voitures du mod :wrong:

Je suis bien embêté pour faire mes essais. Auriez vous une solution ou un autre log pour visualiser rapidement mon travail en 3d rapidement ?

Merci
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klo-che
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Fri 12 Feb - 18:26

Bonjour,

le vehicles viewer ne marche pas avec le mod, les modèles 3d étant cryptés.

Je te conseille d'utiliser des scenes 3d disponibles sur internet, que tu pourra utiliser avec 3ds max.

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Jergom
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Fri 12 Feb - 18:33

Merci,

j'y connais pas grand chose mais je vais fouiller de ce coté avec google :mdr:

Encore merci pour la rapidité de ta réponse :lol4:
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MaD_King
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Registration date : 2006-09-27

PostSubject: Re: Endurance Series mod - 1st Package - Templates   Fri 12 Feb - 18:52

Jergom wrote:
Merci,

j'y connais pas grand chose mais je vais fouiller de ce coté avec google :mdr:

Encore merci pour la rapidité de ta réponse :lol4:
Moi j'utilise le principe des skins en visionnant mon travail directement avec le jeu, tu as un tutorial là :
http://www.rfactorcentral.com/skins/spraybooth.cfm
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Jergom
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Fri 12 Feb - 19:12

MaD_King wrote:
Jergom wrote:
Merci,

j'y connais pas grand chose mais je vais fouiller de ce coté avec google :mdr:

Encore merci pour la rapidité de ta réponse :lol4:
Moi j'utilise le principe des skins en visionnant mon travail directement avec le jeu, tu as un tutorial là :
http://www.rfactorcentral.com/skins/spraybooth.cfm
Merci, c'est déjà comme ça que je faisais. Je viens de voir pour 3dsMax et c'est vrai que ça à l'air beaucoup plus simple. Déjà, plus besoin de convertir ton fichier .psd en dds et d'avoir un converter. T'as plus qu'à enregistrer en terga et hop, rouler jeunesse.

Je vais tester ça ce soir, j'attends que la version trial soit finit de dl :ptdr:
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Ruba
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Registration date : 2009-02-13

PostSubject: Re: Endurance Series mod - 1st Package - Templates   Tue 23 Feb - 13:06

Hallo!

Has anybody met such problem: when trying to paint Zytek 06S, there are red parts in the cockpit. Apparently it should be painted as another DDS, but there were no templates for it. Could someone please assist?
It looks like that:
Br
Rub
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klo-che
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Tue 23 Feb - 13:42

Yes this part is on the cockpit, it's a mapping error on our side. I will check with our texturers if we can diffuse here a .psd file of the cockpit template.

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vevex
Enduracers


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Age : 53
Localisation : Le Mans
Registration date : 2006-10-17

PostSubject: Re: Endurance Series mod - 1st Package - Templates   Tue 23 Feb - 20:45

No problem, you can download a template for this texture here
http://www.megaupload.com/?d=HMZ7RQVW

You need to save your paint file in your car directory and name it Zytek06S_cpit.dds with DXT1 and mimap value = 6.

Good paint :lol4:
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Ruba
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Tue 23 Feb - 22:24

Thanks for a quick reply!

As far as i can understand - the original DDS, which is packed in the MAS-file has same name, right? I had such experience with such solution with other mods.
Correct me, if i'm wrong: if someone else is online on zytek - we will have the same textures of this CPIT, because with such name it's not for a definite vehicle, but for Zytek. If i come on server earlier than other Zyteks - they'll have it my colour, if someone else will come earlier to server - i'll have his colours.
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Pandamasque
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Tue 30 Mar - 5:54

Ruba wrote:
As far as i can understand - the original DDS, which is packed in the MAS-file has same name, right? I had such experience with such solution with other mods.
Correct me, if i'm wrong: if someone else is online on zytek - we will have the same textures of this CPIT, because with such name it's not for a definite vehicle, but for Zytek. If i come on server earlier than other Zyteks - they'll have it my colour, if someone else will come earlier to server - i'll have his colours.
Yes. That's right. I hope it will be fixed in future.

The solution for my league was to make a standard texture with that part in unpainted carbon fibre so it looked more or less ok with different liveries.
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Pandamasque
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Sun 23 May - 18:05

I don't know if anyone mentioned this yet. Is there a chance to get the updated template for DBR9 with a better 'wireframe' layer (more like for the other cars). Also have you considered adding some dirt and scratches to the templates. Dirty endurance machines look cool :lol4:

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klo-che
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Sun 23 May - 18:20

We're gonna investigate for the wireframe.

For the dirt, as rFactor features on this point are empty, it's not on our working list (it has been tested but will not go further for the moment).

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Pandamasque
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Sun 23 May - 18:35

PS: I'd like to clarify, I meant dirt on the skins (like in gtr2) and not dynamic (like on the windows).

for example (the 997):


I hope the 2D artists of Enduracers will give it another thought.
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Oreca LC75
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Mon 24 May - 0:58

hey, the template for the Panoz isn't in the package, i have a client who needs a skin for that paticula car, is it possable to have the template?
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Pandamasque
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Mon 24 May - 4:49

Oreca LC75 wrote:
hey, the template for the Panoz isn't in the package, i have a client who needs a skin for that paticula car, is it possable to have the template?
Use the original one by ISI
http://rapidshare.com/files/25906724/Panoz_public_templates.rar
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PostSubject: Re: Endurance Series mod - 1st Package - Templates   Today at 13:09

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