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lms
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Number of posts : 122
Registration date : 2010-03-18

PostSubject: 3d software   Wed 14 Apr - 14:37

Hello!

May I ask what modelling software you use to create the 3d models? Thanks
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klo-che
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Number of posts : 7647
Age : 32
Localisation : France
Registration date : 2006-04-01

PostSubject: Re: 3d software   Wed 14 Apr - 14:40

Hi,

We mostly use 3DS Max version 8, and 1 one of works on ZModeler2.

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Oreca LC75
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Number of posts : 401
Registration date : 2009-08-25

PostSubject: Re: 3d software   Wed 14 Apr - 16:50

and, may i ask, what do you use for sounds? im very intrested in creating my own, well have a go at anyway.???? :look:
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klo-che
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Number of posts : 7647
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PostSubject: Re: 3d software   Wed 14 Apr - 16:55

Well, i can ask our sound maker, it's professional material anyway as he works for french tv.

I will ask.

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lms
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Number of posts : 122
Registration date : 2010-03-18

PostSubject: Re: 3d software   Fri 8 Apr - 8:56

Some time ago i watched a video about modeling in 3dsmax and the guy modelled the wheels first and then the chassis with the help of a blueprint. What is your basic method of creating a 3d model? Do you use b.prints? Also, what scale do you use? In autodesk 3dsmax 2010 (Customize - Units Setup) my Display Units Scale is set to "Metric". I checked out a few parameters at websites of teams and they were in inches. Maybe if you build a car in rfactor the units should be set to metric, otherwise the scale ingame wont be correct, or not?


Last edited by lms on Fri 8 Apr - 14:41; edited 1 time in total
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DeDios
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Number of posts : 412
Age : 31
Localisation : Lecco, Italy
Registration date : 2010-01-12

PostSubject: Re: 3d software   Fri 8 Apr - 12:55

Here i used Sony soundforge for to make sounds.
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PostSubject: Re: 3d software   Today at 23:18

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